The Odyssey 13 beta is out
Odyssey 13 is ready to try. The game, the server and Odyssey Server Admin are all on the downloads page, for Linux, Windows and macOS.
It's labelled beta 3 because the first two went out quietly while we tested the release process. This is the first one we're announcing.
What it is
Odyssey 13 is Odyssey rebuilt. The game, the server and the editors have been rewritten from Visual Basic 6 into C#, so they run on today's computers. It plays the way Odyssey 12 does, with the same rules, the same art and the same keys, plus a few long-standing bugs fixed along the way.
Playing
- It keeps itself up to date. When a new version is out, the game tells you when it starts and installs it with one click.
- A server's own art comes with it. A server's art, sounds and music download the first time you join, so a custom world just works.
- Your keys, your way. Play with the classic keys, or switch to a modern layout with one click. Every key can be rebound.
- The chat line helps you type. Tab finishes a command, a player's name or a guild, and Up and Down bring back what you've sent.
/helpexplains every command.
Running a server
- Bring your Odyssey 12 server across. Its maps, items, monsters, characters, guilds and scripts all convert, and so does its own art, which a wizard brings in.
- A proper admin app. Odyssey Server Admin covers your server's settings, players, bans, the console and chat, every editor, and a Performance page that shows what's slowing the server down.
- Scripts are C# now. Your existing scripts are converted automatically, and the script editor checks each one before it runs. Scripts can now also draw text, pictures and health bars in the world.
- Run it however suits you: as a download, or as a Docker image.
It's a beta
Expect rough edges, and please report anything that breaks on the forum. The full notes for each program are on the downloads page.