Releases

Changelog

What changed in each release of the game, the admin app and the server.

  1. Odyssey Server
    v0.1.1Test release

    A test release with fixes from the first round of testing.

    • Put your world's database (and its assets folder) beside odyssey-server before the first start, and the server moves them into its data folder and uses them. If it finds no world, it says where it is creating an empty one. The download now includes a README explaining the layout.
    • A databaseFile given without a folder in server.yaml is looked for in the data folder, however the server was started.
    • The log is quieter: failed database queries no longer print pages of detail.
    • Accepting a whitelist invitation for an account that is already on the whitelist no longer adds it twice.
    • The server is now called Odyssey Server.
  2. Odyssey Server
    v0.1.0Test release

    The first test release of the new Odyssey server.

    • Runs a converted Odyssey world, managed from the Odyssey Server Admin app or a terminal.
    • List your server on the Odyssey website so players can find it and join with one click.
    • Updates itself when you choose to: the admin app, or odyssey-server update, downloads the new version, checks your world's scripts against it, gives players the usual shutdown countdown, backs up the database and switches over. If the new version does not start, the previous one comes back, database and all.